#pragma once
#include "VisualObjectProvider.h"
#include "SDL.h"

class SDLVisualObjectProvider :
	public VisualObjectProvider
{
public:
	SDLVisualObjectProvider(SDL_Surface *target);
	~SDLVisualObjectProvider(void);

	virtual VisualObject* createVisualObject();

private:
	SDL_Surface *screen;
};
